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Web 3.0 Tech

What do Cryptocurrency miners calculate?

Written by : joel nzoda on  Digilah (Tech Thought Leadership)

Miners perform cryptographic hashes (two successive SHA256) on what is called a block header. For each new hash, the mining software uses a different random number called the nonce. The nonce is an integer value with 32 bits of memory allocated to it.

This means that it is limited to only around 4 billion possibilities, which with the network’s current hashing power is largely insufficient. We therefore add in the hash timestamp of the block in Posix time , constantly updated. Another variable element on which minors can play: the arrangement of transactions.

Including the block number, timestamp, nonce, block data and hash of the previous block, the hash produced will look like this:

93ef6f358fbb998c60802496863052290d4c63735b7fe5bdaac821de96a53a9a

This hash can be converted into a very long number. (It is a hexadecimal number, which means that the letters AF are the numbers 10-15). To make mining difficult, there is something called target difficulty.

To create a valid block, a miner must find a hash that is below the target difficulty. For example, if the difficulty is:

10000000000000000000000000000000000000000000000000000000000000

any number that starts with a zero would be accepted and considered below target. Example:

0787a6fd6e0782f7f8058fbef45f5c17fe89086ad4e78a1520d06505acb4522f

If we decrease the target to:

01000000000000000000000000000000000000000000000000000000000000

we need a number starting with two zeros:

00db27957bd0ba06a5af9e6c81226d74312a7028cf9a08fa125e49f15cae4979

Because the target is a bulky number with many digits, a simpler number is usually used to express the current target. This number is called the mining difficulty. Mining difficulty is scaled to the first block created. Which means that a difficulty of 70,000 means 70,000 times more computing power than it took Satoshi Nakamoto to generate the first block, when he was the only miner and only using the CPU of a computer.Afficher l’image source

When mining a block, miners include a timestamp in the block. Since 2016, this ” timestamp ” allows the network to adjust to the passage of time by calculating the median time spent (MTP), that is to say the median of the timestamps of the last 11 blocks. To be valid, a timestamp cannot be more than two hours in the future relative to the node’s subjective time.

The difficulty changes every 2016 block. The network adjusts the difficulty so that the generation time of these 2016 blocks is 14 days, regardless of the computing power deployed.

Therefore, the difficulty follows the power of the network. The adjustment algorithm is as follows: if the time measured in the period of 2016 blocks is less than 20,160 minutes (expected time), then the difficulty increases to comply with the assumed computing power; if it is higher, then the difficulty decreases. Retargeting is limited to a factor of 4 (multiplication as division) to avoid instabilities.

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Here’s what you don’t know about cryptocurrency mining

Written by : joel nzoda on Digilah (Tech Thought Leadership)

Bitcoin transactions are secured. To this end, miners perform mathematical calculations for the Bitcoin network with their computer equipment.

As a reward for their services, they collect the newly minted bitcoins along with the fees from the transactions they confirm. It is halved approximately every four years. On May 11, 2020, this reward increased to 6.25 bitcoins per block.

Miners (or miners’ cooperatives ) are in competition and their income is proportional to the computing power deployed.

“To describe mining, one could use the example of a gigantic sudoku contest where participants start a new grid as soon as someone finds a solution, and whose difficulty adjusts so that on average a grid is resolved every ten minutes. Imagine a giant sudoku grid, with several thousand rows and columns. It would be quite easy to verify that a completed grid is well filled. But […] it will take a lot of work to finish it! The difficulty of the grids can be adjusted by changing their sizes […], but they can still be checked easily even if they are very large. The puzzles to be solved in the bitcoin network are based on cryptographic hashes and have the same characteristics as these sudoku grids: they are very difficult to solve but it is very easy to verify that a solution is correct, and their difficulty can be adjusted. –Andreas M. Antonopoulos.

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How to mine bitcoins? In Europe

Written by : joel nzoda on Digilah (Tech Thought Leadership)

Bitcoin mining is rarely a profitable business for individuals. Bitcoin ‘s popularity has generated huge competition which makes it inaccessible.

Most often only industrial sites manage to profit from this activity. Before you venture into this adventure, I invite you to read the (already old) testimony of Greg Ryder and to visit the space dedicated to mining on the Bitcointalk forum .

Note in passing the existence of companies that practice the “cloud mining and sell computing capacity to their customers who receive in exchange the fractions of mined bitcoins, after deduction of management fees. Be careful though, some services are often very disappointing, when it’s not just pure scams. In general, even if practiced seriously, cloud mining is rarely profitable.

Practiced on French (or European) soil, cryptocurrency mining is only recommended for people who have, for domestic purposes, their own green electricity generator (solar, wind, geothermal, hydraulic) without having the possibility of reselling production surpluses on the public network.

Another possibility to make mining rational in France is to use the heat produced to produce hot water, this is the proposal of the French startup WiseMining.

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What is virtual reality and why are aged care providers embracing it?

Written by : Colin Pudsey on Digilah (Tech Thought Leadership)

If you’ve been looking around at new ways to support your residents, chances are you’ve heard the words “virtual reality” being offered as a new idea. Maybe you’ve even seen pictures of people wearing headsets and waving their arms about.

But what is virtual reality, or VR, and why is it making such an impact in the aged care space?

Immersive beyond belief

Virtual reality is a simulated environment that looks and feels incredibly realistic. A key tool for using VR, is the headset, which allows you to explore this digital space by looking up, down and all around you. Unlike a computer or tablet which has a fixed field view, virtual reality adapts to your head movements to immerse you in a rich 360-degree, 3D environment.

This means that putting on a virtual reality headset feels like stepping into a completely different world. But the big question is, what can you do in this immersive virtual space?

The impossible becomes possible

Anything you can imagine! For the adrenaline seekers, how about skydiving, swimming with dolphins, or racing in an F1 car? For those looking for a calmer escape, maybe chilling out on the beach, exploring a tropical rainforest, or visiting a museum?

The technology is limitless, and it can even allow us to experience things that are impossible – a trip to mars perhaps? Or walking around the interior of the Titanic? VR can make that happen too.

That all sounds fun, but we’re talking about older adults here. Why would care providers be so keen to take their care recipients out of the four walls of a facility (virtually)?

Virtual experiences with clinical benefits

The answer lies in research, and whilst these experiences are certainly fun for all ages – they’re anything but frivolous. 

Virtual reality experiences have been shown to improve the quality of life in older adults. 

Participants in an American study were “less socially isolated… less likely to show signs of depression” and “feeling better about their overall wellbeing”. Another study from Taiwan revealed that VR “can provide older adults with the confidence to get involved in social activities”.

So, it’s clear that VR can have a range of positive impacts on care recipients. But the most exciting benefits of all, are linked to who we are as individuals.

A personal journey

Imagine being able to visit a childhood home, a church you were married in or a place you went on holidays with your family? For those of us born overseas, what about taking a journey back to experience familiar sights and sounds, and reconnect with your culture? Maybe a faith-based pilgrimage or personal spiritual practice?

VR is at its best when it’s partnered with a deep understanding of the individual and what’s important to them and that’s how innovative care providers are getting the most out of VR.

By building upon their strong connections with the individual, carers can deliver meaningful personalized experiences that leverage the power of VR to connect to identity.

For all walks of life

No matter what stage of life an individual is at, virtual reality may provide engagement, excitement, and an opportunity for connection.

Particularly for those of us supporting a loved one with dementia, as VR has been shown to “positively affect the cognitive and physical functioning of those with mild cognitive impairment or dementia”.

And what could be more important for someone living with dementia, than to reconnect them to their true self, their culture, and their loved ones. Now we’re really pushing the dial with “joy”!

Sometimes what’s important isn’t a clinical benefit…

Going beyond the clinical

What is immediately apparent when you try on a VR headset is that it’s like magic. Whilst there may be benefits in wellbeing and cognitive function, it’s an experience to bring wonder, enjoyment, and positive emotions and this can be supercharged when sharing the same experience in a group VR setting.

Any tool that can help bring significant and measurable joy, happiness, and excitement to the life of care recipients is one that’s worth exploring.

Ultimately, that might be the driving factor in the growing use of VR in the aged care space, a growth that’s led by innovative companies.

Changing Lives through Virtual Reality

Melbourne based virtual reality startup, SilVR Adventures, has been taking care of recipients on shared virtual reality experiences since 2019. 

Providing a turnkey VR solution to care providers across Australia and New Zealand, they enable care team members to take people with a variety of needs on immersive, group VR experiences.

Our content focuses on storytelling, emotional journeys and reminiscence therapy. We want to build engaging and inspiring experiences for older adults, no matter what stage of life they’re at.

With the largest library of world tours, spiritual journeys, and bucket list events, we’re experimenting with new ways to engage care recipients. But the real magic happens when the headset comes off.

Creating meaningful connections

The most powerful moments in working with VR are the social connections it stimulates.

“We’ve found that the winning formula is taking people on adventures together. They’ll have an amazing time travelling the world or experiencing something brand new, then the headsets come off and they’re chatting about where they went, where they want to go to next and sharing memories and stories from the past. It’s incredible to watch!”

And it’s clear that aged care providers agree too, with some around Australia establishing weekly ‘Travel Clubs’ to build camaraderie and friendship through shared experience across multiple sites.

We’re super excited to be able to connect up to 40 participants around the world in a shared virtual reality experience, then have them meet in a digital space afterwards like our virtual café and chat about it.

The ability to link people couldn’t have come at a better time with restrictions and lockdowns significantly increasing feelings of isolation, loneliness, and depression among our elders.

The future of the technology

Virtual reality has made great strides in the past few years, but it still has an exciting journey ahead. With companies like Facebook and Google making big investments in the space, it’s clear that the technology will continue to grow and develop.

There’s room to grow in the personal care space too, with VR companies pivoting away from residential facilities and beginning to offer services to be used in home care too.

“So far there’s nothing on offer for people in the home, that’s why SilVR Adventures is thrilled to be launching our home care solution in 2021. We’ll be able to support older adults aging in place with enhanced connections and deliver meaningful virtual adventures, in their own home – and that’s something to get excited about.

A rich and incredible virtual world

As we head towards 2023, there is still a lot of uncertainty, but whatever happens it’s clear that we need to find new ways to stay connected and engaged, and that couldn’t be truer for those of us receiving care.

Leading aged care providers around Australia are increasingly turning to the immersive power of VR as a potential tool for reducing isolation, improving wellbeing, and strengthening connections. 

Very soon personal carers in the home will be taking this technology for a spin too.

Watch a video to see how our seniors are enjoying themselves with the new found Virtual reality – https://www.youtube.com/watch?v=XYDr9PAQLMw

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INTRODUCTION TO BLOCKCHAIN AND METAVERSE

Written by : joel nzoda on Digilah (Tech Thought Leadership)

GOALS

    • Define blockchain
    • Characterize a blockchain
    • Usefulness of blockchains
    • Web 3.0 and the Metaverse
    • NFT or non-fungible tokens and their usefulness

BLOCKCHAIN 

Developed from 2008, blockchain is, first and foremost, a technology for storing and transmitting information. This technology offers high standards of transparency and security because it works without a central control body. More concretely, the blockchain allows its networked users to share data without an intermediary.

Source : https://www.jlconsulting.fr/media/BS_20190614_BlockChain.png

CHARACTERIZE A BLOCKCHAIN

In practice, a blockchain is a database that contains the history of all exchanges made between its users since its creation. Its main characteristics are:

    • The identification of each part is carried out by a cryptographic process

    • The transaction is sent to a network (or storage “node”) of computers located around the world.

    • Each “node” hosts a copy of the database in which the history of the transactions carried out is recorded. All stakeholders can access it simultaneously

    • The security system is based on a consensus mechanism of all the “nodes” each time information is added. Data is encrypted and authenticated by “data centers” or “miners”. The transaction thus validated is added to the database in the form of a block of encrypted data (this is the “block” in blockchain)

    • Decentralized security management prevents transaction tampering. Each new block added to the blockchain is linked to the previous one and a copy is transmitted to all the “nodes” of the network. The integration is chronological, indelible, and tamper-proof.

Source : https://www.economie.gouv.fr/files/files/2019/infog-block-chain.jpg

USEFULNESS OF BLOCKCHAINS

The blockchain represents a major innovation that is used in particular in the banking sector. Indeed, historically, blockchain technology was developed to support transactions carried out via cryptocurrencies/crypto-assets (including bitcoins which are the most well-known form) and which have the main characteristic of not depending on an organization centralizer (like a central bank) and to be international.

But its use is not limited to cryptocurrencies. Many fields and sectors of activity, commercial or non-commercial, public or private, already use the blockchain or plan to do so in the years to come. The uses of blockchains and other technologies include:

    • In the banking sector, technology opens up the possibility of validating transactions without the intermediary of a clearing house, which should make it possible to certify transactions in much shorter timeframes. The blockchain can also promote the sharing of information between competing players in a financial centre while respecting the secrecy of their commercial data and, in doing so, facilitate the management of common structures or instruments by reducing contact costs and administration fees.

    • In the insurance sector, the contribution of the blockchain is due, for example, to the automation of reimbursement procedures and the alleviation of certain formalities at the expense of companies and their customers, provided that the assumptions and conditions of compensation and damage are clearly established.

    • In the logistics sector, the blockchain has two interests:

    • ensure product traceability, as well as the memory of the various interventions on a production and distribution chain.

    • reduce formalities and create the conditions for cooperation between actors in a sector, particularly in terms of information exchange. This use could also find an application in the agri-food sector for food traceability, particularly interesting in the event of a health crisis.

    • In the energy sector, by authorizing the exchange of services and values outside a central management body, the blockchain potentially creates the conditions for implementation on a more or less large scale depending on the technical capacities of local networks. production, exchange and resale of energy to balance supply and demand at all times, which is a major constraint for electricity networks in particular.

But many sectors are potentially affected by the use of blockchain technology: health, real estate, luxury, aeronautics, etc.

Using blockchain has many benefits, including:

    • The speed of transactions thanks to the fact that the validation of a block takes only a few seconds to a few minutes.
    • Security of the system, which is ensured by the fact that the validation is carried out by a set of different users, who do not know each other. This protects against the risk of malicious intent or hijacking, since the nodes monitor the system and check each other
    • The productivity and efficiency gains generated by the fact that the blockchain entrusts the organization of exchanges to a computer protocol. This mechanically reduces the transaction or centralization costs existing in traditional systems (financial costs, control or certification, use of intermediaries who are remunerated for their service; automation of certain services, etc.).

WEB 3.0 AND THE METAVERSE

As conversations began to shift from Bitcoin (BTC) to other larger crypto projects such as Ethereum network upgrades and central bank digital currencies, or CBDCs, media coverage would suggest that widespread adoption of crypto is already well advanced. But it is clear that the majority of people do not know what it is.

The Metaverse (in English) or Métavers (in French) is a generic term for technologies that make it possible to create an entire (virtual) digital universe like our real universe. This universe can be extremely detailed and include a wide variety of different worlds, often also called virtual environments. People can join this Metaverse using different technologies and interact with each other. However, instead of being present in person, the user creates an avatar which is their representation in the Metaverse.

Source : https://i0.wp.com/stylistme.com/wp-content/uploads/2022/02/Metaverse-guide-tuto.png?w=1280 HYPERLINK “https://i0.wp.com/stylistme.com/wp-content/uploads/2022/02/Metaverse-guide-tuto.png?w=1280&ssl=1″& HYPERLINK “https://i0.wp.com/stylistme.com/wp-content/uploads/2022/02/Metaverse-guide-tuto.png?w=1280&ssl=1″ssl=1

However, the Metaverse doesn’t just want to be a massively multiplayer open-world gaming platform (RPG MMO). It is already beginning to be a virtual space where people work, earn money (by spending it), meet people, and invest in real estate. In short, where you can live another life.

Technologies like Augmented Reality (AR) and Virtual Reality (VR) are important levers for the Metaverse, as they will help create an incredible sense of immersion in another’s skin and in another universe. However, there is one project that may well facilitate mainstream adoption of crypto: Web3.

To better understand the evolution of these two technologies, an illustration between Web2 and Web3 as support for the Metaverse.

Source: https://i0.wp.com/stylistme.com/wp-content/uploads/2022/02/Web-3.0-evolution-Internet.jpg?w=1024 HYPERLINK “https://i0.wp.com/stylistme.com/wp-content/uploads/2022/02/Web-3.0-evolution-Internet.jpg?w=1024&ssl=1″& HYPERLINK “https://i0.wp.com/stylistme.com/wp-content/uploads/2022/02/Web-3.0-evolution-Internet.jpg?w=1024&ssl=1″ssl=1

NFTs (NON FUNGIBLE TOKENS ) AND THEIR USES 

NFT are the three initials of Non-Fungible Token, which translates to non-fungible token. That doesn’t necessarily make things any clearer. Therefore we must detail the notion of “non-fungible”.

For example, bitcoins or €100 bills are fungible. Even though each note is unique, it will have exactly the same value as another €100 note. The first mined bitcoin, no matter what platform it is on or who owns it, is the same value as a recently mined bitcoin stored in another wallet.

Conversely, works of art or concert tickets are non-fungible. Something that is not fungible cannot be replaced or divided. It’s unique. They are objects of the same nature, but which have their own characteristics and their own usefulness.

We talk about “tokens” when they are digital units, which are exchanged with blockchain technology: 3D visuals, objects in a video game, or even a piece of land in a fictional universe.

The NFT can therefore be defined as follows: it is the digital title of ownership of a non-fungible token. NFTs can be classified into different categories according to their nature and usefulness:

    • collectibles: a collection of digital objects, or a work of art for example.
    • metaverses: virtual worlds.
    • online gaming tokens.
    • utilities: they provide a service to their owner.

Some NTFs may belong to more than one category. They are traded on online marketplaces dedicated to NFTs, connected to the blockchain.

                                                                                                           The value criteria of an NFT: This young technology has a future ahead of it, but it could lead to some abuses. Many investors seek to speculate on this trend which, although it is a resounding success, is still very volatile and full of scams. The vast majority of sold works and NFT projects will never have value, simply because no one wants them.

Some NFTs have artistic value: They are works valued independently of the fact that they are digital, in the same way as a painting in a museum. The blockchain does not have a preponderant role in the evaluation of their price, it is simply the art market. Overall, price is defined by what an artist’s fan is willing to invest.

The value of an NFT can also depend on its usefulness: Becoming a member of a club, meeting other holders or the artist himself, being more powerful in a video game, acquiring and showing a certain social status, etc. .

BIBLIOGRAPHY

My name is Joel Nzoda Consultant in Digital Marketing, Junior Blockchain Developer, Junior cyber Security Consultant and Expert in blockchain technologies. I hope I have been able to bring value to each other, I remain attentive. Discover my activities on social networks.

Twitter: https://twitter.com/boschdigital I Linkedin: https://linkedin.com/in/nzodax

Instagram: https://instagram.com/nzodax I Facebook: https://facebook.com/nzodax

Medium: https://medium.com/agencedigitalenzodax I Tiktok: https://tiktok.com/nzodax

Tumbr: https://tumbr.com/superexpertdigital I Email joelnzoda@gamail.com I Whatsapp: +237693241257

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Education via Gamification using the Metaverse

Written by Rick Woo on Digilah (Tech Thought Leadership)

My name is Rick Woo, born in Hong Kong and graduated from Australia. To me, I did experience the journey from Web 1.0, Web 2.0 and now Web 3.0. What I see is we must embrace technology. Also, I pretty much tend to use the buzzword “gamification”, here is the reason.

I started up LOST in 2013, a real-life escape game that gives gamers an all-rounded experience (www.losthk.com).  

Introduction

LOST will launch a play-to-earn and play-to-learn mechanism, which has been made viable by blockchain economics.  Play-to-earn model enables players to be rewarded by playing LOST games; and the play-to-learn model enhances players to attain knowledge throughout LOST games.  Together with our existing stores and future stores, this revolutionary model will disrupt the market and create a different income stream by the OMO (online merge offline) concept, plus LOST Token and NFT assets, the ultimate GameFi & SocialFi world is born.

Escape in Metaverse

Now, LOST officially announced its entry into the Metaverse, creating the world’s first Metaverse escape room. Founded in 2013 and headquartered in Hong Kong, LOST (www.losthk.com) currently has 14 branches around the world, together with its sub-brand LOST Junior, offering players an unique game experience throughout different story themes and self-developed auto-gadgets.  From children to adults, individual to corporate, shopping malls to schools, indoor to outdoor, and now offline to online to create an OMO (online merge offline) Metaverse game experience. 

The 4E business model

The entire business model is a combination of virtual and reality, via our ESCAPE game, connecting the physical store and the virtual store, which enhance the user experience on ENTERTAINMENT.  For instance, players can continue to challenge the rest of the escape game after they did the online / offline one.  Every time when they cracked the riddles or unlocked the chests may receive a limited NFT, this will be an integration for online / offline customers to have a greater user experience.  Besides, any kind of brands / products can also be promoted through this experiential EVENT, such as sports brands, can issue NFT or Tokens of limited edition sneakers and store them in the treasure box, allowing challengers to win it by unlocking, as a result to to increase the sales and strengthen brand effect.  Furthermore, together with our sub-brand LOST Junior, we will create an experiential EDUCATION, let the child learn while playing, like story-telling, science explanation, strengthen social skill through our escape game, a comprehensive play-based learning experience.

NFT in the escape game

LOST will have different themed rooms in Metaverse, and various virtual props / tools / gadgets will be used to unlock each mission level. These unique props are exactly NFTs, which can upgrade the player’s level for cracking the harder levels; on the other hand, those NFT items will have a potential market value.  Digital assets in Metaverse could be a painting, a key, weapons or equipment. It is also your certificate of passing the escape game level, as you need it to reach the higher level with these items, as a result the value of these NFT items is created.  Moreover, the crypto currency “LOST Token” will be hidden in different places randomly, players can collect them and redeem it at LOST physical stores as tickets. This crypto currency can also be used for purchasing equipments, items to equip your avatar in Metaverse and convert them into digital assets. In the future, players can create their own escape game rooms in Metaverse and build their own revenue stream.

The future of LOST Island

The whole concept of LOST is to create play-to-learn and play-to-earn.  Throughout the escape game experience not only the players will attain the knowledge, but also gaining the NFT / Token.  Moreover, brands’ joint promotion can also be benefited by riding on this OMO (online merge offline) business model, creating brand awareness and increasing market value.  In the future, LOST looks forward to building a virtual world based on Web 3.0 and will be named as LOST Island.  

An Edutainment world with education and entertainment, a gaming ecosystem with infinite possibility.

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UNDERSTANDING THE MERGE

Written by : Makongue Tobbo Gilles Camille on Digilah (Tech Thought Leadership)

To understand the term Merge, it is important to master certain operating mechanisms of the Blockchain, such as the proof of work (Proof of work) and the proof of stake (proof of stake) algorithm consensus.

The proof of work: is a mechanism by which the different machines (represented by miners) on a blockchain network validate transactions on that network, through a consensus algorithm in this case the proof of work consensus algorithm. Proof of work is done using a set of machines (computers, CPUs, GPUs, Asics etc.) driven by humans called miners. A miner’s role is to secure the network by validating transactions as they appear on the blockchain.

Basically, each transaction corresponds to a mathematical equation whose solution is unknown, when a transaction is carried out on the Bitcoin network for example, the miner whose machine will have the greatest computational capacity will succeed in solving the mathematical equation hidden behind the transaction initiated, will be rewarded with an amount of crypto (Bitcoin) into his wallet. This process is called mining. 

Once the transaction has been validated by the winner (miner having validated the transaction) all the other machines (nodes) must validate and approve the transaction as well so that a copy of this transaction will be shared on all the machines involved in the mining process.

This mechanism makes it difficult or even impossible for a hacker to modify the content of the transaction. The hacker will have to modify the copy of that transaction at the same time on more that 50% of the miner’s machine that constitutes the whole network. 

Generally, several entities or people join forces and create what are called mining pools in order to have an important computing power in order to validate a large number of transactions faster. The proof of work remains one of the most secure computer systems in the world. although it has certain limitations such as high energy consumption, low transaction speed, and high transaction costs to name a few. 

It is important to recall that the Blockchain Ethereum has also been operating under proof of work since its creation in 2015 and wanted to change the consensus mechanism for ecological and scalability reasons. Several alternatives have been proposed to overcome this problem, but one of the most important ones remains the Proof of Stake consensus algorithm.

Proof of stake: validates transactions on the network using money staked in wallets. Here to validate transactions on the network, unlike having a machine (GPUs, ASICs) whose computing capacity must be huge, validators must store a require amount of crypto (money) in their wallet defined by the developers of the blockchain in question, so they can participate in securing the network by validating transactions. The higher the amount, the more likely the validator is to validate a transaction, and in return earn some reward (money in the form of crypto).

In order to prepare for the transition from proof of work to proof of stake, the developers of the Ethereum blockchain set up in December 2020 a network called Beacon Chain (Consensus Layer) which is a separate blockchain from the Ethereum mainnet, running in parallel but never having processed any transaction on the main network. The Beacon chain uses the proof of stake consensus algorithm.

The MERGE is simply the fuse of the main Ethereum network (main net) which works under the proof of work with the Beacon Chain which works under the proof of stake consensus. 

One of the objectives of MERGE is to reduce the significant energy consumption generated by proof work consensus algorithm. It is important to remember that The Merge is only the first step for a total migration from proof of work to proof of stake for the Ethereum Blockchain. There are several others steps such as:

Ø The Surge: whose objective will be to increase the number of transactions per second commonly called scalability so that the Ethereum network can reach the up to hundred thousand transactions per second. To carry out this step, the developers will use a network partitioning technique called sharding, which consists of dividing the network into several parts called shards, so that the transaction processing calculation will be shared among the network, therefore more digestible and faster.

Ø The verge: which will make it possible to set up the Verkle tree (an improvement of the Merkle tree) which will allow network participants to be validators without having to store a large amount of data on their machines (computers).

Ø The Purge: which will be a continuation and improvement of the previous step “the Verge”

Ø The Splurge: which will constitute a series of updates to the Protocol.

What we must remember from this important step (The Merge), the transaction costs will not be reduced, the transaction speed will not change either, since all these improvements will be integrated into the future steps listed above. On the other hand, what will change, will be the reduction in Energy consumption of nearly 99%, the issuance of tokens which will be reduced by 90% (the quantity of tokens in circulation will reduce), and the reward system as well.

I am a freelance Blockchain consultant, reach out to me and I would love to help you more on this future technology. 

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Web 3.0 Tech

Solving Complex 21st Century Challenges through Disruption

Written by Khoi Koin Crypto on Digilah (Tech Thought Leadership)

It took me a while to synthesise my thoughts on how to introduce this new market entrant in a short piece like this. I have finally resorted to a schematic in my head that will bring the entire white paper to the readership, thought leaders and generally all consumers of this type of information. Mpowa is a start-up that punches way above its waist, and with good cause too, since it is the mission of the rookie company to disrupt various aspects of the global geo-political landscape.

 Some of these include the blockchain based economy and Web3, renewable energy and resource sovereignty (at a household level), and healing (I know, broad concept, but that is my intention here) at the social, economic and physiological (mental, psychological, emotional) layers of life.

Now that is already a mouthful, right? And so, let me jump right in and give you our cursory remarks contained in the white paper:

“This blockchain-based interactive SaaS platform, is contrived to stimulate society to collectively ensure global resource sufficiency and accessibility for sustainable healthy living. Aiming to serve humanity as a whole, on the increasingly more turbulent and polluted planet earth.

Averting unnecessary illness and death is the most important reason for Mpowa’s existence, as every human being should ideally be able to live in a healthy way. By continually increasing the Energy Flux Density, resource abundance is within reach. Mpowa does not agree to the general consensus of mandatory vaccination and consumption control in order to reduce emissions.

By also empowering externally organised SDG-oriented clean-tech projects to present themselves on the platform, Mpowa facilitates the industry with a high-standard GTM opportunity, while also permitting low-cap / high value projects to raise the necessary funding to succeed. 

Transparency and auditability are key features of blockchain technology, which provide traceability of funds (resource allocation can be tracked from start to finish) and verifiable Proof of Impact.

Constant transparency and credibility also differentiates the SaaS platform from established competitors and well known large-scale foundations that utilise traditional banking technology.

Mpowa’s data-driven approach is in line with the UN’s DSDs to match the United Nations National Quality Assurance Frameworks Manual (UNNQAFM) for Official Statistics.

By utilising blockchain technology, Mpowa provides an additional credibility layer to ensure data quality, transparency of set definitions and important terms and project methodology towards contributors and auditors.”

There you have it, in a nutshell. As a teaser I am hoping to continually bring more puzzle pieces to this audience in order to shape the full picture, as well as, spark genuine interest among specialists to cultivate an irrepressible desire to join forces with Mpowa’s mission to:

  • cover the world in disruptive IoT technologies
  • cutting-edge renewable energy and resource technologies (as opposed to mature cleantech like solar or wind energy generation modalities
  • the latest (some in post-clinical trial stage and others in early commercialisation stage) medical (healing is my preferred word though) technologies
  • bring opportunities for carbon sequestration, carbon credits/finance, accurate carbon footprint reduction and data measurement to an individual, household, community or large-scale (angel and conventional) investors within a single Web3 Decarboniser App

These constitute a simplified synopsis of the intricate ecosystem that is Mpowa.

How did I get to become the Managing Director: Mpowa Africa (as part of Mpowa Global)? What appealed to me was that it convinced me to largely abandon the daily slog for the chance to be associated with this kind of unique and disruptive platform, one may ask? Especially since I have been doing my stint of just over a year and a half at risk. Well, I guess there are no short answers to fairly interesting questions, right?

The CEO of Mpowa Global, Ryan Lavelle, based in the UK and the Netherlands, and I spoke at a global blockchain event and connected shortly afterwards. I am in no way any sort of technical  expert of any of the value propositions mentioned above. But I am passionate about the blockchain based economy as the antithesis of the conventional, broken FIAT economy.

I am basically a lifelong activist and have moved on from politics to life 11 years ago. Apart from taking activism to the blockchain, I view real practical caring for the planet and sentient life with the same lens. Activism around nutrition, wellness (as apart from health) and exploring human capabilities since 2008.

Needless to say, after warning Ryan that I was not interested in being recruited via social media (LinkedIn in this case), I was indeed prepared to listen to him. When he was done talking I changed my tune to “recruit away, please”, started volunteering and set important networks up for Mpowa’s first footprint where I live, South Africa. 

The complexity of the web that is the Mpowa ecosystem is the direct result of Ryan’s brilliant mind, as a systems thinker, his many failed attempts (an important criterion in my book) on similar projects and his desire and passion to effect change at a tangible, real person level. These are ambitious aspirations, to use a euphemism. And it takes indefatigable energy, dedication and teeth gritting to stay the course. 

Somehow, Ryan has managed to bring into the fold a remarkable collection of individuals who all have highly technical skills, experience and networks in the various fields in which Mpowa plays.

Having been inducted, I had to hear and watch many presentations to various prospective clients, partners, beneficiary community members and so on. After all of these I had two things to say.

“Make it relevant to the lowest common denominators in all societies (people who sleep under cardboard boxes, bridges and in streets) otherwise it is not worth my while.”

“I am here for Africa first. So my involvement is towards Africa and beyond!

As a social scientist, politics and international relations specifically, I have become somewhat adept at problematising the world we live in. By way of illustration, I have no use case for the word “democracy” given the barrage of empirical evidence, extensive knowledge-base and universal lived experience of 97% of all people everywhere. Neither does Mpowa. For one, democracy is a top down practice, in spite of its name.

We use the concept of “really democratising” the fields we operate in. We have operations in a number of African countries where we are employing (through bootstrap personal funds) heroes and heroines who engage, mobilise, organise and conceptualise community-specific projects in any and all of the fields we find ourselves in.

These projects are then submitted to the Mpowa DAO for funding. This is a simple showcase of what “bottom up” means.

It means that people decide what they need and therefore want, an autonomous body considers the merits/demerits and local partners (NGOs) become implementing agents. At this point it becomes necessary to mention that the technology, the campaigns, the projects all are simultaneously tokenized, as NFTs.

Therefore the impact, even at household levels would be, for example, sanitation (potable water) and economic (tradable NFTs). We are agitating for more innovation for the latter impact, which will in all likelihood be realised through the Decarboniser  app.

I would be cheating the reader if I didn’t mention that we also drive major social campaigns on either continental or global scale. Our current campaign, Stop the Abuse (including gender-based, infanticide, crimes against children and so on), is in the final, pre-launch phase.

We are currently morphing out of the pre-seed phase into the funding phase. If you are at least a little intrigued by this, and looking forward to the next instalment, please connect with us for in-depth discussions around the platform, the funding requirements and the epochal odyssey ahead of us. Here is another short teaser to complete an initial picture:

https://www.youtube.com/watch?v=1cL99PDxERs&feature=youtu.be

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Wellness/Beauty Tech Web 3.0 Tech

Aromatically Yours!

Written by Candice Midde on Digilah (Tech Thought Leadership)

Aromas can play a significant role in our daily lives and the virtual world is highly influencing us more to take the leap of faith and create magic with our senses.

We were taught about the five senses in our childhood and the sense of ‘smell’ is the one of those that triggers our subconscious memory and it’s intuitive to the events around us. This goes back to the classic Annie’s song, “You fill up my senses like a night in the forest…” and so on, John Denver describes the scent of his woman. Smell is a chemical language that is most of the time taken for granted. It is so natural to us and reminds us of memories, that we do not have to put in a lot of thought and effort. However, the pandemic has changed our lifestyles a lot.

Senses that travel

While digitization has taken place and our screen time has increased enormously, all the other senses are very much active and put into conscious use. Smell is critical and how one link to the digital world is challenging. In the past, a lot of experimentation has been done capturing scents from nature and mimicking them in the lab to re-create the same magic as one would experience. From the smell of coffee in coffee bars to the aroma of popcorn in movie theaters. Virtual electronic noses were invented to analytically deep dive into fragrance specifications to be ahead of competition.

Captivating 

“Odors have a power of persuasion stronger than that of words, appearances, emotions, or will.” quoted Patrick Suskind in his 1985 novel, Perfume: The Story of a Murderer. Tricks of the trade have been creating this fantasy of smells not so familiar, packaging them with colors, concepts, ingredient stories, enhanced mood music playlists have persuaded us to stay at stores for longer, shop more and control our thoughts through neuroscience technology.

Driven to act

Smell can help us make choices and decisions to try and buy products. Many perfume, cosmetic and beverage companies are engaging consumers through social media with their fragrance and flavor wheels to opt for their preferences on how the product would smell or smell and taste like. Visuals play a key role in helping consumers pick their brand. It is all about the perception created of what we are exposed to: What you see, is what you believe!

Borrowing neighbors

These days edible fruity flavors are found in lip care, beverages are inspired by lavender flowers, candles come in aromas of bacon and thus, cross category fertilization is a trend that is picking up. And the involvement of Millennial and Gen-Zs has been tremendous returning to nostalgic memories when it comes to aromas. 

The DIY (Do-It-Yourself) techniques going viral on Instagram and TikTok during lockdowns have boosted the rise of influencers and bloggers that review products and spread the word. Today it is not the celebrity endorsement that works but ordinary users that leave more credibility especially the usage ideas of innovative formats that are popular on YouTube.

More is yet to come!

This is just the beginning, and the world is yet to witness a huge revolution of metaverse calling. Chatting with virtual bots and artificial intelligence devices, virtual gaming and role-playing avatars are no less than an alien arriving on our planet and creating a ‘world within a world.’

Every conversation and movement are captured to extract data, thereby closely monitoring day-to-day activities, from our actions to what is going on in our minds. There are pros and cons to every sci-fi made real, but eventually using these to the best of our advantage is co-creating a world of instant, faster and agile consumerism. The question is are we ready to trust this new world? 

Aromatically Yours!

Candice Midde

Aromas & Sensory Expert working in an MNC

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Web 3.0 Tech Art Tech

How Web3 could help Local Artisans retain the heritage of their Art  

Written by : Ajit Padmanabh on Digilah (Tech Thought Leadership)

Introduction

There is a palpable sense of skepticism in many with regards to the promise of inclusivity in Web3. Many believe that all talk of decentralization is a mere hype and is not implementable.

When one looks at the Metaverse players across various layers and that the metaverse market is projected to be worth $12Tn by 2030, the values of pay-parity, equity and inclusivity need to be lived in and by the Metaverse players. 

Are there companies working on inclusivity and equity in places like Africa and economically backward countries?

Are there real possibilities to generate revenue and employment for the deprived or underprivileged classes of our society, with Web3 technologies? 

The internet had made similar promises in the beginning and the utopian dream died within years of its inception. If we look at the internet today, there are pockets of improvement in revenue generation in rural and tribal populations but largely, it has skewed more, making the privileged a little more privileged.

 Hence, considering the promise of Web3 in decentralization and self-sufficiency in revenues, this article attempts to provide scenarios across various layers of Metaverse as depicted below, to make this utopian ideal a reality. 

The Artisan Community and Indian Craft

As an ancient civilization that has birthed many cultures and has seen numerous migrations and invasions, India has a rich heritage in the field of arts.

Craft as a term was historically limited to “goods worked by hand” but now includes a broader canvas – all things art, like Music, Dance, Painting, Sculptures, Textiles etc. Even if we limit Indian craft to “Handicrafts” across states, the variety in art form and media is unparalleled. 

The Export Promotion Council for Handicrafts (EPCH) is a nodal agency for promoting exports of handicrafts from India to various destinations of the world and projecting India’s image abroad as a reliable supplier of high-quality handicrafts goods & services. 

The Handicrafts exports during the year 2021-22 was Rs.33253.00 Crores (US$4459.76 Million) registering a growth of 29.49% in rupee terms & 28.90% in dollar terms over previous year1. While the growth is promising especially from a tourism perspective, this may have a miniscule impact on the overall rating of India as the Vishwaguru

Revenue Generation for Artisans, while preserving the Art Heritage 

The fast-paced Digital Age is only going to get faster with Industry 4.0. With technologies like VR/AR, 3D-Scanning and 3D-Modeling, 3D-Printing as well as Web 3.0 constructs (and buzzwords) like the NFT, Metaverse and Blockchain, the craft Industry has all the components aligned for that leapfrog moment. 

A lot of artisan communities and tribal art communities in India are now extinct and some on the verge of extinction – this is a challenge that uniquely presents itself to us as an opportunity if we leverage the technologies mentioned above. 

Industry 4.0 terms Technology as a driver of change, and not merely an enabler. We should look to harness this driver for Indian Craft and the numerous communities associated with it.

There is a need to look at Indian Craft holistically, including all forms of fine art and performing arts, compounded by technology and tourism. We Illustrate these possibilities by taking the famous Channapatna Toys from Karnataka, as an example. They are protected as a Geographical Indication (GI) under the World Trade Organisation administered by the Government of Karnataka. 

Channapatna Toys could be put up on an artisan marketplace in the Metaverse. The artisan would be able to directly engage in selling goods in 3D and voice-interact with consumers worldwide. With technologies like 3D-scanning and 3D-printing, consumers worldwide would be able to see, touch and feel these products via Haptic technologies and also view the story of the artisan behind it.

Such multi-sensory experiences are disruptive and could help consumers in accelerating their buying decisions, something the Internet has not been able to achieve. 

Consumers will not only get to pick up local artisans’ produce but also engage with them and know more about our culture, traditions and heritage from their standpoint. The same product, once digitized, could be converted to limited edition NFTs during special seasons. The underlying financial technology could be powered by Digital Ledger Technology (DLT) or Blockchain, keeping the transaction decentralized, bereft of middle-men. 

Imagine the access for the artisans to the entire Indian Diaspora across the world and imagine the ease of access and purchase for the consumers, at large. This will also help the Artisans transfer knowledge to the next generation, a large number of who are looking for better economic opportunities in cities. 

As mentioned earlier, this is the main reason why India has lost a lot of tribal and native art. With metaverse and ancillary technologies, the hope is that we will be able to reverse this trend and preserve art heritage for posterity while making it economically viable for the artisans at scale, something that is unknown and unprecedented in today’s times.

Early traction in such technology-driven soft power can certainly propel India onto the world stage and make traditional Indian artisans global celebrities, giving them the much needed recognition and respect.    

Conclusion 

Indian Heritage and Culture is multi-layered, with each layer having the capability to catapult India’s soft-power quotient. One could experience it through ancient monuments, scriptures, textiles, crafts, music, dance, food, sports, folktales and many more. 

There is a need to look at each of these layers from a Technology and Tourism standpoint, the intent being to preserve and propagate Heritage and Cultures of the world, including the most backward communities.

If deployed across other art-forms like paintings, pottery, sculptures, textiles, and even artists like musicians and dancers, Artisans worldwide have tremendous potential to earn from a global market without boundaries. 

References:

  1. https://indiaeducationdiary.in/piyush-goyal-union-minister-of-commerce-industry-consumer-affairs-food-public-distribution-and-textiles-govt-of-india-graces-handicrafts-export-award-function-as-chief-guest-and-gives-away/ 

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